Saturday, 24 April 2010

Capitan Games

Capitan Games is the name of a Spanish company, owned by Miguel Costa. Their philosophy is to provide the miniature wargamers with a 'Print and Play' line of wargaming products, including:
CAPITAN (Captain) for small actions in the napoleonic era (Available in English & Spanish)
CAPITAN CARLIST. A Capitan supplement for the Spanish Carlist Wars, mid 19th century (Available in English & Spanish)
CAPTAIN SPECIAL OP’S Tactical combat in the WWII – Spanish Civil War coming soon- (Available in English & Spanish)
COMBAT WINGS Plane Dogfight actions. Chapter I World War I – Spanish Civil War coming soon (Available in English & Spanish)
CAPITAN DE MAR Y GUERRA – MASTER & COMMANDER Naval actions in the Nelson age (Available in Spanish, coming soon in English)
CORONEL Napoleonic battalion level battles – Carlist Wars supplement (Available in Spanish, coming soon in English)

The system followed by the Company is to make available all the elements: rules, markers, cards.... that can be downloaded free. A high-quality printed version of elements, such game cards, will be soon also available (not free of course!)

In the words of its designer, CAPITAN, i.e. the small tactics napoleonic ruleset, is a selection of rules designed to play battles between small groups of troops, such as advance recconnaisance, convoy escort, guerrilla actions, raids on small towns, border or frontier posts, incursions into enemy territory, actions against advanced camps, and all those situations where specific tasks were assigned to a few troops of their units.... CAPITAN is not a “skirmish” game, but a game system based on the infinity of small battles during the Napoleonic wars.

The rules are designed for 28/25 mm. miniatures, but you can also use 15mm. miniatures. You can either use the figures individually or grouped on a base.
The miniatures of standard bearers, musician’s, officers and ADC, represent 1 man; in all other cases one figure represents 3 soldiers. A unit of 8 to 12 figures are a section and 3 units make a company.
Each turn of the game is about 3 minutes in real life.
Ground scale is about 1/100; the ground scale differs to the figure scale to allow you playing on a not too large table


The system is card driven: each player has a series of game cards for each unit or officier, taht are played until all the cards are used.

The system could be used for a third, small tactical? company-based? game level. However, before to adopt it, I must to study two fundamental questions: (a) the need of rebasing my figures and (b) the solo capabilities of the system

Visit the
Capitan Games web site and try their system!

No comments:

Post a Comment